THE GAME: Direct players to form a circle, share their first names with the group, and remember the names of players to their left and right. Designate a game leader to stand in the center of the circle, point to a player at random, and say “right” (or “left”). Within three seconds, that player must say the name of the person to the right (or left). If the leader points and says, “Bumpity, bump, bump, bump!” the player has to name people on
both sides. If a player doesn’t say the name or names quickly enough, he or she trades places with the leader in the center.
GOING DEEPER: In what ways, if any, did the game cause stress or anxiety?
Describe other situations when you’ve experienced similar feelings. How did you respond?
What strategies did you use to succeed in this game?
ASSET CATEGORIES: Support, Empowerment, Social Competencies
Source: Great Group Games: 175 Boredom-Busting, Zero-Prep Team Builders for All Ages
© 2007 Search Institute
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